Museum Assistant: Design an Exhibit

The spring semester of 2012, I worked with twelve other undergraduates from various backgrounds on an educational game, titled Museum Assistant: Design an Exhibit. Design, playtesting, and development took place at the totally radical and completely spooky historical home, called the Kitselman Center.

To play the game, check out the game's page. Or, check out some of the reflective writings that the team worked on over here.

This project was the culmination of my efforts at Ball State University, tying up my educational experiences nicely. I'm very proud of all of the hard work that the team put into the game, and I miss prototyping and frisbee'ing with this group.

Two Muse t-shirts, as well as a Portal t-shirt. What a special bunch.

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